Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: iVirus on November 10, 2008, 03:17:38 PM

Title: Export to Direct 3D (*.x) from Cinema 4D.
Post by: iVirus on November 10, 2008, 03:17:38 PM
Hello,

I have a problem with the export actor in a *. x (direct 3d) of Cinema 4D v9.1. After loading and export to *. act3D disagrees that the error "Error loading Actor". If you have any experience with export 3D characters of Cinema 4D, please help me, thx.
Title: Re: Export to Direct 3D (*.x) from Cinema 4D.
Post by: annapad on September 10, 2009, 11:18:47 AM
Hello Guys! How are you I hope you are all great!!!!
Because Im using Cinema 4d myself I had many troubles with the X. export of Cinema  . Finally I gave up And I turn to other softwares to export my models to X. format . Recently I discovered a very cool plug in for cinema ,the XPort plug in , http://213.239.195.198/~philipp/index.php that its very easy to use and its  compatible with WME. ALthough I already had finished my human X models I used it for other 3d objects with a little number of bones and I hadnt any problems with the engine the animations were playing smoothly. In the webpage that Ive given you you can download the plug in for free. There is also a help index in pdf format that gives you the steps for the installation and use. If you have any questions plz ask. C4D is a great 3d software and its a pity that its not used by the game industry very often!
Title: Re: Export to Direct 3D (*.x) from Cinema 4D.
Post by: keybone on March 17, 2010, 04:05:31 PM
tk for sharing link