22:
16: ********** DEBUG
LOG OPENED
29-12-2008 (Release Build
) *****************
22:16: Wintermute Engine ver 1.8.9beta, Compiled on Dec 20 2008, 13:01:44
22:16: Platform: Windows XP Service Pack 2 (Build 2600)
22:16: DirectX version: 9.0
22:16:
22:16: Scanning packages...
22:16: Registered 0 files in 0 package(s)
22:16: Initializing scripting engine...
22:16: Script compiler bound successfuly
22:16: Loading plugins...
22:16: wme_sample_pixel.dll
22:16: wme_snow.dll
22:16: Loading string table...
22:16: 51 strings loaded
22:16: Enumerating Direct3D devices...
22:16: Enumerating DirectSound devices...
22:
16:
Game aspect ratio:
1.333333 22:16: Monitor aspect ratio: 1.600000
22:16: Searching for optimal resolution (device: MOBILITY RADEON 9600 )
22:16: -> Considering: 1280 x 768
22:16: -> Considering: 1280 x 768
22:16: -> Considering: 1680 x 1050
22:16: -> Considering: 1680 x 1050
22:16: Optimal resolution: 1280 x 768
22:16: Backup resolution: 1280 x 768
22:16:
22:16: Available video devices:
22:16: MOBILITY RADEON 9600 (accelerated)
22:16: Driver: ati2dvag.dll 6.14.10.6396
22:16: Monitor: 0
22:16: Available audio devices:
22:16: Primary Sound Driver
22:16: Realtek AC97 Audio
22:16: No sound
22:16:
22:17: User selected:
22:17: Using optimal resolution (1280 x 768)
22:17: Video: MOBILITY RADEON 9600 (accelerated)
22:17: Windowed:no Colors:32bit T&L:no Multisample:0
22:17: Audio: Realtek AC97 Audio
22:17: Maximum texture size: 2048x2048
22:17: Engine initialized in 250 ms
22:17:
22:18:
22:18: Shutting down...
22:18: Shutting down scripting engine
22:
18: ********** DEBUG
LOG CLOSED ********************************************