Wintermute Engine Forum

General Category => General Discussion => Topic started by: Mnemonic on May 17, 2005, 07:02:11 PM

Title: WME 1.4.1 (updated May 23, 2005)
Post by: Mnemonic on May 17, 2005, 07:02:11 PM
Hello wintermuties,

after a long pause here's a new WME version. There are some new neat features for your enjoyment, plus a handful of bugfixes. Thanks to everyone discovering and reporting the bugs!

Enjoy ::beer


WME update: http://www.dead-code.org/download/wme_update_141.exe (3.2MB)
Updated documentation: http://www.dead-code.org/download/wme.chm (3MB)


(Note 1: you must have the WME DevKit installed prior to installing this patch)
(Note 2: saved games are incompatible with previous releases)


Wintermute Engine 1.4.1 (May 23, 2005) - hotfix


Wintermute Engine 1.4 (May 17, 2005)

Title: Re: WME 1.4
Post by: deadworm222 on May 17, 2005, 09:01:54 PM
Otherwise very good (yay, sound effects!!!), but you're going to be flamed for adding Starforce support. :o
Title: Re: WME 1.4
Post by: Mnemonic on May 17, 2005, 09:12:08 PM
Otherwise very good, but you're going to be flamed for adding Starforce support. :o
I hope not :) It's just an option I was asked to add, it doesn't limit WME in any way.
Title: Re: WME 1.4
Post by: deadworm222 on May 17, 2005, 09:13:51 PM
Have you talked to those people who are REALLY against Starforce? They will accuse you of supporting software that is harmful to the end user.

Or maybe not... :P I'm just paranoid. But one never knows.
Title: Re: WME 1.4
Post by: Nihil on May 17, 2005, 10:08:10 PM
Have you talked to those people who are REALLY against Starforce? They will accuse you of supporting software that is harmful to the end user.

As WME already works under Windows I don't see big danger here :-)

But StarFuck really sucks big way, and I can only advise any developer to stay away from rubbish software like that.

Nihil (another Starforce-victiim :-) )
Title: Re: WME 1.4
Post by: odnorf on May 17, 2005, 10:45:36 PM
I don't like starforce also (it works here but painfully slow) but since a developer asked for this I find it normal that Mnemonic implement those two functions.

Since this is a wme announcement thread and not a copy protection war; thank you Mnemonic for this release. I'm waiting for more cool (you know  ;)) features to come with next? version  O0

The question we need to ask is who is this developer that asked for starforce functionality. I'm curious since this is obviously a need for a commercial adventure.
Title: Re: WME 1.4
Post by: Banky on May 18, 2005, 10:21:19 AM
As always... amazing!!!

I don't need the Starforce thing, but I think it's an amazing feature, and you don't have to use it if you don't want to, so what's the problem?

Hey, odnorf, what features do you expect for the next version?  ??? Come on, share with us!  ;)

Thank you for the release, Mnemonic

Title: Re: WME 1.4
Post by: odnorf on May 18, 2005, 10:33:01 AM
Hey, odnorf, what features do you expect for the next version?  ??? Come on, share with us!  ;)

Well, I don't expect any feature since everythingl depends on the free time & will of Mnemonic. It's just an inside joke involving me, Mnemonic, the #wme irc channel and a few beers.

For a list of the features that Mnemonic would like to implement one day (no guarantees though) check here
http://dead-code.org/todo.txt (Some of those features are suggested by me, so I'd like to see those implemented first.)
Title: Re: WME 1.4
Post by: metamorphium on May 18, 2005, 10:56:00 AM
Mnemonic is God. 

Muchos gracias! ::beer ::beer ::beer  ::thumbup ::thumbup
Title: Re: WME 1.4
Post by: Banky on May 18, 2005, 11:09:54 AM
Yeah, odnorf, I know, i was just joking

Maybe expect is not the right word... Sorry for my english, anyway  :-[
Title: Re: WME 1.4
Post by: deadworm222 on May 19, 2005, 02:06:19 PM
I don't need the Starforce thing, but I think it's an amazing feature, and you don't have to use it if you don't want to, so what's the problem?
Starforce is Evil, it's Worse Than Spyware, Software that Infiltrates your Computer, and now WME ADVOCATES ITS USE!1111!!!1111!111111

Starforce ate my grandmother!
Title: Re: WME 1.4
Post by: Banky on May 19, 2005, 03:01:30 PM
Quote
Starforce is Evil, it's Worse Than Spyware, Software that Infiltrates your Computer, and now WME ADVOCATES ITS USE!1111!!!1111!111111

Wow! Is really that bad? What recent games uses Starforce? And what problems it causes? (apart from eating grandmothers)    :)

Anyway, this is a great release
Title: Re: WME 1.4
Post by: odnorf on May 19, 2005, 04:33:21 PM
@Banky
The european version of "The moment of Silence" uses it for example. It's known to cause serious problems like hang up the computer. And in many cases it doesn't even allow you to play the game you have purchased  >:( >:( >:( (Nihil is a victim. His computer is not compatible with it.) In my computer it takes 1 minute to load the game.  :( :( :(
It's the worst copy protection mechanism there is. It's plain stupid to have to use cracks in order to play a legally copy of a game.

Anyway WME doesn't advocate it. A developer asked for it.

PS. It doesn't eat grandmothers but dogs, so if you have a dog it's a big no-no.
Title: Re: WME 1.4
Post by: deadworm222 on May 20, 2005, 12:14:56 PM
Banky: Yes, this is one awesome release, nevertheless. :D



BTW guys, I'm no longer in the Curves of Danger -team, I resigned.
Title: Re: WME 1.4
Post by: Dream on May 20, 2005, 12:19:14 PM
Support for TrueType fonts and Unicode characters.
Great!!!
Title: Re: WME 1.4
Post by: Mnemonic on May 20, 2005, 12:31:15 PM
Support for TrueType fonts and Unicode characters.
But I have to admit I only tested it on various european languages (Greek, Russian). It's possible there will be some tweaking necessary for Chinese, Japanese etc. If anyone ever tries that, please let me know the results.
Title: Re: WME 1.4
Post by: Mnemonic on May 20, 2005, 12:32:51 PM
BTW guys, I'm no longer in the Curves of Danger -team, I resigned.
:(
Title: Re: WME 1.4
Post by: Dream on May 20, 2005, 03:03:25 PM
Yes,WME is support for Chinese TrueType fonts....:)


(http://hometown.aol.ca/Chernsha/demo1.jpg)
(http://hometown.aol.ca/Chernsha/demo2.jpg)
Title: Re: WME 1.4
Post by: Mnemonic on May 20, 2005, 03:33:04 PM
Woohoo, great, thanks for testing :)
Title: Re: WME 1.4
Post by: odnorf on May 21, 2005, 02:50:39 PM
For the record, I tested the new TrueType fonts support with greeks and it's working great.

Not that I don't trust Mnemonic but I just had to see it with my own eyes.
Title: Re: WME 1.4
Post by: MMR on May 21, 2005, 04:08:55 PM
Great UPDATE!!!

I've tested the Spanish True Type Fonts also and No problems here  ::thumbup ::thumbup ::thumbup

BTW Thanks for the BLOG, it's a really good idea  ::rock
Title: Re: WME 1.4
Post by: Orange Brat on May 23, 2005, 04:46:57 PM
Great update. Thanks again.
Title: Re: WME 1.4.1 (updated May 23, 2005)
Post by: Mnemonic on May 23, 2005, 09:41:46 PM
Updated to version 1.4.1. (see the original post)

There was a bug in 1.4; the engine didn't play short sounds.
Title: Re: WME 1.4.1 (updated May 23, 2005)
Post by: McCoy on May 24, 2005, 09:23:56 AM
Wow! Another update!! Too bad my exams are getting close, I don't have time to try the new features :(

Anyway Jan, I think that the development blog is a GREAT idea, now it's addaed to my quick favourites, and i'll visit it every day (that means you must update it!!).

And as always, thank you so much for your great work, which always try to implement what users request!!
Title: Re: WME 1.4.1 (updated May 23, 2005)
Post by: Nimuro on June 01, 2005, 02:28:56 AM
Hi there !

First of all, thanks for the patch ;), but it seems to me there is some kind of problem with the captions and TTF. As you can see at the screenshot posted by Dream, "desk" has lost the "k" . I have tested it in my project and it happens with all the captions.
Title: Re: WME 1.4.1 (updated May 23, 2005)
Post by: Mnemonic on June 01, 2005, 07:22:58 AM
First of all, thanks for the patch ;), but it seems to me there is some kind of problem with the captions and TTF. As you can see at the screenshot posted by Dream, "desk" has lost the "k" . I have tested it in my project and it happens with all the captions.
Yes, there was a small buggie. It's already fixed in the current build of wme.exe, which can be downloaded here: http://dead-code.org/download/wme_latest.zip (unzip and replace the old file in WME installation directory). I hope that helps.
Title: Re: WME 1.4.1 (updated May 23, 2005)
Post by: ShadowBB on June 02, 2005, 10:54:51 AM
Ah thanx for the patch :D

Only one week to go and we will begin crafting the new chapter of Satan and Sons and I will personally make sure that those sound effects will be put to good use.  >:D