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 on: September 20, 2017, 12:40:41 PM 
Started by artemvodorez - Last post by Chaos
Awesome!  :D I´ve finally watched the "Gameplay" video this morning. The game is looking simply gorgeus... (Can´t wait to get my own copy of "Foxtail", once your game is fully released!)

 on: September 19, 2017, 08:03:29 PM 
Started by cysis145 - Last post by cysis145
The Plasma Cannon, is a heavy weapon that delivers lethal blasts of superheated matter at the target. Using hydrogen fuel suspended in a cryogenic state, it feeds the fuel into the miniature fusion core energising into plasma and then launched by powerful electromagnetic containment field. The ultimate tank busting system!

Would love to hear your feedback! :D



 on: September 18, 2017, 06:38:22 PM 
Started by Eric Matyas - Last post by Eric Matyas
Hi everyone,

Here are this week's new free tracks:

On the Positive/Upbeat page we have:
"Boardwalk Arcade" (Looping)

On the Sci-Fi 6 page we have:
"Dark Future Theme" (Looping)
"Dark Future Factory" (Looping)

On the Funny 4 Page:
"Whimsical Game World" (Looping)
"Insert Pepto" (Looping)

And on the Puzzle Music 2 page:
"Robot's Cube" (Looping)
"Thought Puzzler" (Looping)

Have a great week!  :-)

 on: September 12, 2017, 11:03:43 AM 
Started by cysis145 - Last post by cysis145
Incoming air raids need the appropriate defence force! The Flak Cannon fires Medium A56 rounds
with incendiary tips which explode on impact giving a huge boost to arm or penetration!

Would love to hear your feedback! :D



 on: September 11, 2017, 06:04:12 PM 
Started by MrBehemoth - Last post by mihaipuiucernea
Sorry to revive an old topic, but I would like to try the plugin. Anyone still hs it and is willing to upload it? Assuming the plugn creator is ok with it

 on: September 11, 2017, 07:10:58 AM 
Started by SvarunGames - Last post by SvarunGames
Thank you very much for this, precisely the information we were expecting to get from people playing this release. I'll drop you a line via PM...

 on: September 11, 2017, 12:43:39 AM 
Started by Brushguy - Last post by Brushguy
Hi there,

Is it possible to turn off the "Wintermute Engine" text that is appended by default when running the game in windowed mode?  (For example, the window's title bar should display "My Adventure Game" instead of "My Adventure Game - Wintermute Engine.")

We certainly don't want to hide WME or discourage its use (on the contrary, it's been a wonderful engine for developing our game), but displaying the engine in your released game's title seems a bit unprofessional.

Is there an option to turn this off?  Looked around for one in the project manager and couldn't seem to find it...


 on: September 10, 2017, 10:51:56 AM 
Started by SvarunGames - Last post by anarchist
I have downloaded the Alpha Demo, installed it and played the tutorial for a few seconds, whereas I noticed you have the same issue we have.

I am running the game in Windows 10. I have a high DPI monitor, so in display settings I have scaled up to 150%. Inside the game, it seems that the same scaling is applied to the fonts you use. In both the tutorial window (with the continue button) and in the narration in the beginning, I cannot see the full text.This happens because you use True Type Fonts, and Windows automatically scales them to 150%, without scaling up the window.

We are currently considering a solution with Bitmap Fonts. I am just giving you a heads up, because we received some complaints in Steam, one user even got a refund because of this issue.

 on: September 09, 2017, 09:19:23 PM 
Started by SvarunGames - Last post by SvarunGames

K'NOSSOS Alpha Demo is available for download from our official website:'NOSSOS.exe

 on: September 09, 2017, 04:13:09 PM 
Started by bamyito - Last post by HelLRaiseR
Yo tengo por ahí el código del Wheels on Fire, que se abandonó, hubo una primera versión en 2D y otra en 2.5D, la mas reciente tenia las ventanas de configuración del sonido, un sistema de diálogos bastante chulo con las caras de los personajes que lo adapté a partir de la demo de dreamweb, opciones de música y volumen, velocidad de subtitulos, el sistema de guardado y cargado integrado, creo, la interfaz de usuario con sistema MonkeyIII, me parece que ya estaba finiquitado el sistema multiidioma, en fin, mucho trabajo ya hecho.

Si te puede servir no dudes en pedirmelo, al menos no irá a la basura.

Contactame mejor por e-mail, aqui entro muy poco. Te paso un privado.

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