Hi again! Wme.chm now work, thanks you
But the other question, I copy my novice script (I attach in a scene script):
/////////////////////////////////////////////////////////
#include "scripts\base.inc"
var StartY = 789;
var scaleactor=0;
while(true)
{
if (actor.Y < StartY && actor.X > 1581 && actor.X < 2064)
{
scaleactor = Math.Abs(101-((StartY - actor.Y)/2));
actor.Scale=scaleactor;
Game.Msg("Scale actor in %: " + scaleactor);
}
else
{
Game.Msg("exit scaleactor");
actor.Scale=null;
Game.Msg("Exit Scale: " + actor.Scale);
}
}
//////////////////////////////////////////////////////////////////
I try to set actor.Scale=null but don't work.. I don't know what's wrong.. Same idea, or an other why to do this are welcome, thanks again Mnemonic