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Author Topic: GoTo3d(x,y,z)  (Read 3280 times)

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FogGobbler

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GoTo3d(x,y,z)
« on: November 13, 2007, 01:05:16 PM »

Hi!

I could find a actor.SkipTo3D(x,y,z) function, but nothing like  GoTo3D(x,y,z). Could be useful for moving 3d objects.

Bye,
Oli
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Mnemonic

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Re: GoTo3d(x,y,z)
« Reply #1 on: November 13, 2007, 06:14:53 PM »

actor.GoTo3D() is already there, actually. It just slipped out of the documentation somehow.
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FogGobbler

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Re: GoTo3d(x,y,z)
« Reply #2 on: November 13, 2007, 06:20:15 PM »

Really? Oh, "GoTo3D()" was just a guess, but I didn´t try it..  ::)
Good to hear that its there!
Thanks,
Oli
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