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Author Topic: More flexibility in actor.Talk() method  (Read 3629 times)

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Dionysius

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More flexibility in actor.Talk() method
« on: June 06, 2008, 04:25:29 AM »

It would be cool if I could change behavior of speech text. I need to display it not over actor's head. And now I should to overload Talk() method.
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Mnemonic

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Re: More flexibility in actor.Talk() method
« Reply #1 on: June 06, 2008, 07:02:36 AM »

Now the question is what's more flexible. A generic Talk method with dozens of parameters most people will never use, or the ability to override the talk method and add and handle any parameters you need? Besides, if you want to permanently change subtitle position for a character, you don't need to override anything, and just set the SubtitlesPos* properties (see the docs).
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Dionysius

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Re: More flexibility in actor.Talk() method
« Reply #2 on: June 06, 2008, 07:38:45 AM »

Wow!  :D Thank you very much! This is all I need
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