Have not been here for a while, glad to see that project is alive and moves on!
At this moment I have an idea of making some 2D or 2.5D game, and I remmembered my positives from using WME. But in new projects i need to meet two benefits:
First one is - game should be online. So client software can connect to and authorise on server, and locations should be shared between players who are also online at this moment. Cause of engine became open source I can assume - it can be done by adding our own network-code and features.
Second one is - game should be flash. WME has great opportuninies in building and scripting scenes. If these scenes could be "executed" in other "player", not only in "exe" like now, but also in "swf", which reads data from server - in would be fantastic. I think such feature would be much more then in demand. But in this case i can asume - it's too hard to implement. I've searched for something like this in web - but seems there is nothing yet done.
Could WME owners comment these two questions, or may be some one could tell me about existing alternatives?