Hi, thanks, I did that, I found the same line in another thread related to this subject. Now the sequence is almost working, but not entirely. The main actor skips all the lines and executes only the last "talk". { actor.Talk ("So let´s find her, and see what´s behind the curtin"); } He doesn´t excecute the first two lines and the GOTO order.
This is what I got now.
if(!StateTheOffice.Visited)
{
StateTheOffice.Visited = true;
var phonecall = Scene.GetNode("phonecall");
phonecall.SetFont("fonts\chaparral.font");
actor.Active = false;
actor.SkipTo(226, 435);
actor.PlayAnim("actors\Ray2D\dd\talk.sprite");
actor.Talk("Who´s disturbing my rest at this hour?");
phonecall.Talk("I´m sorry Mr. Hammond, I´m desperate, my wife has been taken");
actor.GoTo (502, 450);
actor.Talk ("I hate to be disturbed at this time in the night, but this smells really bad.");
actor.Talk ("So let´s find her, and see what´s behind the curtin");
actor.Active = true;
// this is our first visit in this scene...
}