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Author Topic: Zoom function  (Read 3859 times)

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Henke

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Zoom function
« on: February 24, 2012, 10:35:19 PM »

Does anyone know how a zoom function can be incorporated? I've seen games for mobile devices that uses this by letting the player place two fingers on screen and drag them together. Would be really useful, especially if "pixel hunting" is part of the gameplay.  :)
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Mnemonic

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Re: Zoom function
« Reply #1 on: February 25, 2012, 10:05:26 AM »

Well you can set scale of individual entities, but there's no direct support  for scaling the entire scene. You'd need to implement it yourself from scratch and it would be a non-trivial task, I'm afraid.
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