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Author Topic: DIRECTPLAY  (Read 3655 times)

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MMR

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DIRECTPLAY
« on: January 30, 2004, 02:30:22 PM »

I was wondering if would be very difficult to implement some kind of TCP/IP connection between two games (DirectPlay or Winsock)...

I tried to look for how to, but it's still very difficult for me. (i'd wanted to program some DLL stuff).

Maybe functions like... ConnectTo("ip/host", "port"); StayListening(); SendText("text"); SendNumber(number); etc...

P.S: I know there is a post like this, talking about LAN support, but...
« Last Edit: January 30, 2004, 02:31:48 PM by MMR »
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Mnemonic

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Re:DIRECTPLAY
« Reply #1 on: January 31, 2004, 10:22:55 AM »

Yeah, it's a ToDo I'd really like to implement, just out of curiosity :)
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