Hello
So I am working on my first Adventure and of course, WME came right into my mind when I thought about what Engine out there I should use.
But before I go deep into the development process with WME just to find out some of my ideas cannot be realized at the moment, I thought I should ask here first.
1- Parallax Scrolling is possible. Now, if used together with the Sprite Resize Feature, is it possible to have the background not only scrolling but actually getting bigger and bigger as character is moving farther away from the camera into the background? A character who is getting smaller the more he moves away from the camera into the backtground?
This may sound weird at first, since it'd look very unreal to have the background become even larger as the character as he is moving farther away, a character sprite that decreases in size the nearer he comes to the background, but I still would like to use an effect of that sort for my project.
2.- I read that with WME it's possible intregrate videos into our projects, but I'd like to know if it's possible to simluate a video by working with various animated backgrounds/spots, transparent layers, sound effect scripts, and the other features WME has to offer. Would that be to difficult to script or is it an option to producing a full video sequences?
3.- I read its no problem to switch between "3rd person" and "1st person" perspective in WME. So I take it should be no problem with WME script Engine to have certain scenes to be played in 1st person, while for others the 3rd person perspective would be utilized? Also, I wonder if panning is allowed in a "1st person" view (for large backgrounds).
4.- Parallax layers can be animated by scripting just like the most foreground/background layer, I take it? So there should be no problem to have animated bushes or whatever in every layer, the proper PNG animation picture sequence provided?
Thank you for your time.