Wintermute Engine > Fixed

Game.EndDlgBranch()

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metamorphium:
Just for a record. :)

If Game.EndDlgBranch() is called while there's no branch started, WME desktop crashes or manifest weird behavior.

Replicable in WME demo by putting Game.EndDlgBranch(); for example to door script (left click handler) and then clicking on the door. :)

Thanks.

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