Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Topic started by: 2.0 on December 03, 2009, 12:44:27 AM
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1. Float type for X,Y,Rotate,Scale etc of Entities and other objects.
It needs for more smoothable moving (without discrete jumping from pixel to pixel) of this objects at the screen.
2. Possibility to configure Node's z-order at the layer from the game. Also possibility to configure z-order relatively to particle emitter.
3. Working entities width & height :)
4. Possibility to detect Entity's Layer-owner.
Not so much, isn't it? ;D
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1. Tell more information + Example
3. Tell more information + Example
4. Tell more information + Example