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Animation in 3d studio max
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Topic: Animation in 3d studio max (Read 4747 times)
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flavio
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Animation in 3d studio max
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January 14, 2008, 09:30:04 AM »
Hi, I builded in 3d studio max a character with a cloack, then I animated it: the character with bones and the cloack with a ffdbox. In 3d studio it works correctly.
Then I exported to the X format with Panda, and the character moves correctly, but the cloack remains blocked.
How can I animate the cloack and obtain that the animation will be correctly exported in the X format with Panda?
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Jyujinkai
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Re: Animation in 3d studio max
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January 14, 2008, 10:01:43 AM »
ffd and other deformations (say wave , bend etc etc) will not function in the .X exporter. You need to use a bones system to animate your meshes for .X to work.
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Topic:
Animation in 3d studio max