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Messages - Chill Pill

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Technical forum / Re: can I do resident-evil-style games with wme?
« on: March 21, 2006, 04:44:01 PM »
yes, a demo would be a good idea...i can do some modelling, 2d art and maybe also some music.
i already got a rough idea for storyline and characters...only thing i can't do (at this moment) is scripting...
if the demo is a success we could also think about making a whole game...

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Technical forum / Re: can I do resident-evil-style games with wme?
« on: March 15, 2006, 07:23:08 PM »
thank you all...all questions answered.  ;D

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Technical forum / Re: can I do resident-evil-style games with wme?
« on: March 14, 2006, 03:48:31 PM »
hmm...sounds good...just one more question:
is it possible to do one scene containing different screens? i mean, for example, when an enemy attacks you and you run away and enter the next screen, is it possible that the enemy follows you into the next screen, with same damage values etc that he had in the previous one? i ask this because i want to show rooms from different camera angles, depending on where you are in the room; so it would be quite bad if you go from one corner of a room to the other, chased by an enemy, and he suddenly disappears when the camera changes, left alone in the other corner of the room (other screen)...

4
Technical forum / can I do resident-evil-style games with wme?
« on: March 13, 2006, 10:01:27 PM »
hi there,
i am new to wintermute engine and asked myself if there's a possibility to make a game in the style of resident evil. i think the engine in resident evil 1 was quite similiar to wme, but can you also integrate different weapons and enemies that you can shoot with some kind of auto-aim-system and can you also do melee attacks with a knife or something?
and can you change the movement system from point-to-click to a direct one with the arrow keys?
if its not possible maybe you know another engine which can do that...

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