Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: tinchopunk on February 07, 2005, 02:20:51 AM
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ok i make something like some steps with the name walk_step01 etc but the character doesn´t get down and up...
any solution??
thanks
MArtin
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Did you actually modelled steps or just a slide? For your hidden geometry I would use
a slide. Steps are like mini walls I think.
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Not 100% certain I understand the question... but assuming you want to make your character walk up stairs... maybe you could create a new sprite animation of your character climbing the stairs.
Then - once the player clicks that region - make the Actor go to that spot, then change the animation to your character climbing the steps, then change the scene.
Does that help?
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Not 100% certain I understand the question... but assuming you want to make your character walk up stairs... maybe you could create a new sprite animation of your character climbing the stairs.
tinchopunk is using 3D characters, so no sprite animations for him.
I agree with Mike that a "slide"-shaped walking plane would be probably the best solution here.
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I knew I didnt understand the question. lol. :-[
Sorry tinchopunk
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ok i will trie