Please login or register.

Login with username, password and session length
Advanced search  


IRC channel - server:  channel: #wme (read more)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - tinchopunk

Pages: 1 [2]
Technical forum / more lights
« on: January 27, 2005, 12:37:23 AM »
hoy can i make a signal...
1)green, yellow and red light obni in 3ds.
2)i want to only see one of them but for a time like 1 minute red and green and yellow only 1sec...
3)change color of the signal
4)active animation of the cars and tuks only when is green
5)active walk over the street when is red...

Technical forum / lights
« on: January 14, 2005, 01:48:33 AM »
Well i have a very inquietant question... how can i make a room with out lights but my character has a lintern or torch and you can see there something... sorry about my english it´s the worst i have been writen

Technical forum / a lot of questions
« on: December 28, 2004, 03:37:08 AM »
ok the first one...
I have my character in 3d moving with keys (thank´s new wme version) i want to run first with the shift key+up, if the character colision with an object say something and you can pick up with some key or look or anything but with keys, and other thing how can i make that i move with the character and change the scene but if i move over with the character... sorry with my bad english explanation.

Game announcements / The Lopez
« on: December 27, 2004, 04:08:17 AM »
Ok here are some screens of my game "The Lopez" (very early version)

Technical forum / 3d restriction
« on: December 05, 2004, 04:33:09 PM »
Ok I have my model in 3ds with cameras and lights...
But the character don´t move there (I know how to move etcetc)
is there any restriction for the 3ds model?
any tutorial or suggestion??

Technical forum / Monkey Island 4
« on: December 05, 2004, 02:59:59 PM »
Somebody make a scrip to make a game like Monkey Island 4 or Grim Fandango style of game...
Move with keys, look objects moving head, etc...

Pages: 1 [2]

Page created in 0.028 seconds with 17 queries.