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Community bulletin board / Re: Hey everybody! I'm from Holland! Isn't that weird?!
« on: January 14, 2012, 12:11:03 AM »
Yep. All the assets are gone which is why I'll likely be using WME versus coding an engine from scratch. I coded the original engine in QuickBasic 4.5/7 with some assembly on the side.
Like I said all I had from the original project is that screenshot of the title screen and also the teaser text for the game.
I'm using Gimp/Photoshop but doing most of the spritework in Graphics Gale.
I just made a prototype of Bob yesterday (see avatar). The first thing I'm working on is walking/idle/action frames for Spaceman Bob.
I remember the original map somewhat and the plot vaguely. Basically, the main objectives will be fixing your ship, Auto-Bob and getting supplies/fuel so you can take off and in standard adventure game form will require completing a number of sidequests and sub-objectives.
Like I said all I had from the original project is that screenshot of the title screen and also the teaser text for the game.
I'm using Gimp/Photoshop but doing most of the spritework in Graphics Gale.
I just made a prototype of Bob yesterday (see avatar). The first thing I'm working on is walking/idle/action frames for Spaceman Bob.
I remember the original map somewhat and the plot vaguely. Basically, the main objectives will be fixing your ship, Auto-Bob and getting supplies/fuel so you can take off and in standard adventure game form will require completing a number of sidequests and sub-objectives.