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Author Topic: Bones question  (Read 4545 times)

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mylesblasonato

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Bones question
« on: March 09, 2008, 01:43:35 AM »

Hi guys,
If i want to animate the face of my character, can i use a morph for animation or do i have to rig his face and then use the rig to make him talk for example. Thanks in advance.

Cheers ::beer
Myles Blasonato.
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Jyujinkai

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Re: Bones question
« Reply #1 on: March 09, 2008, 02:36:44 AM »

you need ti=o rig his face... morph and other vertex cache affects do not translate
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mylesblasonato

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Re: Bones question
« Reply #2 on: March 09, 2008, 04:00:58 AM »

Oh crap that's hard. What about eye balls if i wanted to move them. Can i just rotate them and key the frame.
Thanks.

Cheers ::beer
Myles Blasonato.
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