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2D and 3D animations
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Topic: 2D and 3D animations (Read 3694 times)
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nachus
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2D and 3D animations
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February 20, 2006, 08:43:00 PM »
Hi Wintermuties!
There are two ways to do an animation, right?
I can do it in 2D (with some image frames) or in 3D (by an actor and skeletal animation).
If i want to create a smooth animation, and i haven't performance problems, the best solution is to create it 3D? or this is not recommendable and is preferable to do it 2D in spite of create an animation with a lot of frames.
Many thanks.
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zyndikate
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Re: 2D and 3D animations
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Reply #1 on:
February 20, 2006, 10:12:35 PM »
Probably depends on if youre an animator(2d) or a modeler?
Since I never touched a 3d-modeler prog I would do mine on paper and scan, then use something like flash or Moho to do the betweens to make the animation smooth.
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metamorphium
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Re: 2D and 3D animations
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Reply #2 on:
February 20, 2006, 10:14:39 PM »
well, you can also use video entities (animations in video formats) which will solve the performance problems to
some extent (eg. it's better to use video entity than fifty frames long animation). It depends on actual example though.
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J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet
nachus
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Re: 2D and 3D animations
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Reply #3 on:
February 22, 2006, 03:18:20 PM »
Ok, thanks.
And for the 2D animations, if the same to do it with png images with transparency or bmp choosing a transparent color? in terms of performance i mean.
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Mnemonic
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Re: 2D and 3D animations
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Reply #4 on:
February 22, 2006, 03:47:19 PM »
There's no performance penalty, because bitmaps with color key are internally converted to images with alpha channel anyway.
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Wintermute Engine Forum
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Topic:
2D and 3D animations