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Technical forum / Animation judder
« on: February 25, 2009, 08:23:57 AM »
Hi, again!
I need your help again, sorry, guys.
I want my character to drink something, then hold the glas at his mouth, say "This is nice..." and then drop the hand with the glas.
So I´ve got three animations defined in my X file
drinkCoffee 0-30
holdCoffee 30-30 (looped = true)
dropCoffee 31-60
This is the code:
It works, but I get a nasty judder between the animations. Setting the transition doesn´t help
I need your help again, sorry, guys.
I want my character to drink something, then hold the glas at his mouth, say "This is nice..." and then drop the hand with the glas.
So I´ve got three animations defined in my X file
drinkCoffee 0-30
holdCoffee 30-30 (looped = true)
dropCoffee 31-60
This is the code:
Code: WME Script
It works, but I get a nasty judder between the animations. Setting the transition doesn´t help