Hi,
I just started checking out WME and I'm
very impressed with it so far!
Trying to get started, I wanted to load the trinity sample actor into MAX to see
how she's done, but I can't find an importer for .x files into MAX 9, only the
Panda exporter. I tried other programs (Milkshape, Blender etc..) to convert
trinity.x into something that max can open, but with very little success.
Either the geometry or the animation got screwed up, or both.
So now I can't figure out how to create my own characters, and the
WME documentation and the samples I found weren't of much help either to me.
In order for me to get going with WME, I'd need some help on how to create sprite/3D actors
and maybe even whole scenes for WME in Max 9. Photoshop and Max would be my primary
tools to create graphic contents for WME - - *if* I can figure out how to make this work..
Are there any good tutorials out there that I've overlooked??
Something other than the docu/scene tutorial, to get someone new to WME started
in creating and importing content?
I'd really like to give WME a shot, but if I can't figure out how to use it, it's
of no use to me. And that would be a shame, since it obviously has a lot of
potential.
*Please* help!(I hope I'm not whining? Am I? I don't like whiners..)