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Author Topic: WeatherGod 0.2 (real time snow/rain)  (Read 37028 times)

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deadworm222

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Re: WeatherGod 0.2 (real time snow/rain)
« Reply #30 on: May 24, 2004, 03:59:44 PM »

True to my habits, I posted that, then went to download a new version of WinRar and then disconnected.

Why do I do stupid stuff like that?
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Mnemonic

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WeatherGod BUG
« Reply #31 on: June 24, 2004, 09:26:32 PM »

I found a bug in the WeatherGod script. The array of snowlakes in initialized incorrectly which results in sort of an unpredictable behaviour. I won't go into details for now, but the final result is very long saving/loading time.
To fix the bug edit the makesnow.script file, go to line 180, and replace the old line:

for(var counter=1; counter<max_flakes; counter=counter+1)

with

for(var counter=0; counter<max_flakes; counter=counter+1)

(change 1 to 0). This should do the trick. Jerrot, please update the package when you have a spare minute, thank you.
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Jerrot

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Re: WeatherGod BUG
« Reply #32 on: June 25, 2004, 09:03:34 AM »

Ugh, I'm ashamed... anyway thanks for figuring that out of course. :)

Package and link are updated.
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Mooh!
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