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Author Topic: I think I need a new design process  (Read 4446 times)

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drakon

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I think I need a new design process
« on: September 03, 2005, 02:08:43 AM »

I am having a real problem at the moment trying to write a story to use for an adventure game. I have a couple of ideas but I'm finding it very difficult to plan out a cohesive story. Part of the problem I think is that I have certain ideas on how the game should look and work and Im trying to create a story around that. The game is going to be a weird mix of computers and indiana jones style action. It's played out from 2 different angles by 2 different characters. I also have the prelude kinda planned out but I'm more or less stuck there.

Does anyone have a good method of planning out storyline? I'm more into programming and can do basic graphics so I'm usually not the best with working out stories.
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Mnemonic

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Re: I think I need a new design process
« Reply #1 on: September 06, 2005, 06:45:50 PM »

Quote
Does anyone have a good method of planning out storyline?
I think it's very individual. Some people like to know how the story starts and ends, and then they fill-in the gap in between. Some people start with some immediate idea and they keep on writing until they reach the end... somehow (that's my case).
From my experience, brainstorming helps a lot. If you have a bunch of colleaugues (or even one), you can brainstorm together and craft the story bit by bit. I think Half-Life has been designed that way.

Really, there are many, many different approaches and various people prefer various ways.
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drakon

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Re: I think I need a new design process
« Reply #2 on: September 06, 2005, 07:03:35 PM »

Thanks mnemonic. I have a general outline of what is going to happen, now I just need to add in some detail. It helps to a certain degree that I am using a factual character as part of the basis for the story as there is a lot of background info that helps to decide which locations are needed etc. Ill hopefully be able to get a proper indepth story for this done soon.
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