Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: atm_deev on January 19, 2008, 02:59:49 PM
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How can I get a blurry shadow of the 3D-actor?
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if you have the original scale of the 3d object when brought into wme the shadows are nto as nice looking... scale up your mesh and reexport it (you will have to exporet that scale ot all your background... i would od some tests first.
WME has a scale function as a script ting but i do nto know if this will fix the shadow problems.
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I did not understand you.
My question is related to the Stencil shadows.
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???
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No, you can't have "blurry" stencil shadows.
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very very... ...very bad... :-\ :'(