Hi!
I'm have a little problem with this command...
I'm a 2d actor. I am trying to programme an event "LeftDoubleClick", in order that on having "double clicked", the actor is running instead of being walking.
I have read in the wme's documentation that the command for this function is the command
actor.WalkAnimName. But not to be in use it
I do not also deal like and in that file I have to place the ANIMATION definition. ¿in the actor.actor? ¿in a Entity file?. I am very clogged by this, and do not understand the documentation well.
Summarizing: how is command
actor.WalkAnimName in use for this action?
I'm need help!!!
A lot of Thanks!!!