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Done / Bitmap Font using PNG with alpha channel
« on: March 14, 2007, 11:57:48 PM »
Hi,
I've been trying to use a PNG image of a nice multi-coloured, smoothly outlined font using an anti-aliasing alpha channel to create a Bitmap Font. Unfortunately, WME appears to treat alpha values as either fully opaque or fully transparent. On a light background, the problem isn't noticible, but on a dark area of the screen, the semi-transparent outline pixels appear as gray dots. Is this a current limitation or is there as property I need to change? The only related setting I have found so far is using an ALPHA property for colour-key transparency.
Cheers
I've been trying to use a PNG image of a nice multi-coloured, smoothly outlined font using an anti-aliasing alpha channel to create a Bitmap Font. Unfortunately, WME appears to treat alpha values as either fully opaque or fully transparent. On a light background, the problem isn't noticible, but on a dark area of the screen, the semi-transparent outline pixels appear as gray dots. Is this a current limitation or is there as property I need to change? The only related setting I have found so far is using an ALPHA property for colour-key transparency.
Cheers