Wintermute Engine Forum

Czech forum => Technické fórum => Topic started by: Michal on August 25, 2003, 01:24:55 PM

Title: Chyby ve scriptu
Post by: Michal on August 25, 2003, 01:24:55 PM
Cau Mnemonicu a ostatni mam problem mam entitu a pri levym kliku by se mel udelat rozhovor bohuzel mi to prik overeni syntaxe scriptu a pri kompilace haze chybu tady je script.Prosim o pomoc.Diky cau:)

#include "scripts\base.inc"
var babka = Scene.GetNode("babka");
on "LeftClick"
{
Game.AddResponse(1, Dobr
Title: Re:Chyby ve scriptu
Post by: Michal on August 25, 2003, 01:30:02 PM
Nejak blbe se to zkopirovalo:))Tak teda znova

Cau Mnemonicu a ostatni mam problem mam entitu a pri levym kliku by se mel udelat rozhovor bohuzel mi to prik overeni syntaxe scriptu a pri kompilace haze chybu tady je script.Prosim o pomoc.Diky cau:)

#include "scripts\base.inc"
var babka = Scene.GetNode("babka");
on "LeftClick"
{
Game.AddResponse(1, Dobr
Title: Re:Chyby ve scriptu
Post by: Mnemonic on August 25, 2003, 01:53:51 PM
Jakou chybu to hlasi? Nemuzu to ted tady zkouset...
Title: Re:Chyby ve scriptu
Post by: michal-SanDiego on August 25, 2003, 02:36:00 PM
15:33: Scanning packages...
15:33:   Registered 0 files in 0 package(s)
15:34: Compiling script 'C:\Program Files\WME DevKit Beta\projects\doktor\data\entities\babka\babka\babka.script'...
15:34:   Error@line 5: Invalid character
15:34: Compiling script 'C:\Program Files\WME DevKit Beta\projects\doktor\data\entities\babka\babka\babka.script'...
15:34:   Error@line 5: syntax error
Title: Re:Chyby ve scriptu
Post by: Mnemonic on August 25, 2003, 04:11:27 PM
Ahaa, musis dat to "Dobr
Title: Re:Chyby ve scriptu
Post by: Michal on August 25, 2003, 04:46:23 PM
Oka diky moc.Cau:)
Title: Re:Chyby ve scriptu
Post by: michal-SanDiego on August 25, 2003, 04:53:06 PM
A jeste neco:)Jak mam prosimte udelat to,ze kdyz vyberu otazku a baba odpovi tak aby mi to potom znova zobrazilo otazky a ne aby se rozhovor ukoncil
Title: Re:Chyby ve scriptu
Post by: Mnemonic on August 25, 2003, 05:54:50 PM
Treba nejak takhle:

[code]
#include "scripts\base.inc"

var babka = Scene.GetNode("babka");

on "LeftClick"
{
  var BeziDialog = true;
 
  while(BeziDialog)
  {
    Game.AddResponse(1, "Dobr
Title: Re:Chyby ve scriptu
Post by: Michal on August 25, 2003, 06:05:34 PM
Diky moc.Cau:)).Cau:))