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Author Topic: lightwave .X exporter for objects and animation  (Read 5374 times)

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Malasieno

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lightwave .X exporter for objects and animation
« on: May 04, 2006, 11:00:18 PM »

Hello to everyone.
I was making some experiments and searching the internet i found this plugin for lightwave that exports directly in .X format.

What this plugin CAN do:
Exports animation made in SCENES done with bones IK and FK.
Exports UV maps.

What this plugin CAN NOT do:
Export morphs
Export MDPLUG scan
Export BONES joint compensation or muxle flexing.

I found anyway that sometime file exported must loaded into fragMOTION and re-exported again.

Stay tuned for upgrade.

PLUGIN NAME: DirectX Export
http://www.dstorm.co.jp/english/plugin/object.htm

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Mnemonic

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Re: lightwave .X exporter for objects and animation
« Reply #1 on: May 05, 2006, 10:42:23 AM »

Great, thanks for the info, Malasieno. Staying tuned :)
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konamo

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Re: lightwave .X exporter for objects and animation
« Reply #2 on: March 27, 2008, 03:51:27 PM »

For me not working in animation file (With and without ik)

Some works?

What are the correct settings for export?
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