Wintermute Engine Forum

Game development => Game announcements => Topic started by: HelLRaiseR on June 24, 2009, 01:14:30 PM

Title: Wheels on Fire has been raised again
Post by: HelLRaiseR on June 24, 2009, 01:14:30 PM

See the last post for more information:

We announced the development of the first game of our company.

"Wheels on Fire" is an adventure game, "point & click"-style whose argument is developed in USA in the 50s.    

A big mess falls on Johnny, the protagonist. Gangsters, detectives, cops and bad live people, will make things very awkward to troubleshooting (girl rescue included).

The game will has this features:

- 60 scenes divided in four chapters (Lucas games style 25-10-55-10 begin_of_the_skype_highlighting              25-10-55-10      end_of_the_skype_highlighting % of the game)
- 40 characters, 25 fully animated and interactives, and 15 with limited animations and only to obtain information.
- Complete soundtrack with 18 50s style songs
- 3 independent action lines in every chapter to get the final objetive.
- a lot of cut-scenes and animations.
- various kind of puzzles and 10 minigames to solve distinct situations.
- no labyrinths ;)

Actually, the game is in production, the objetive is to have a demo version in September, to begin negotiations with the distributors, at now, there is a alpha version with 8 scenes with 4(interactives) and 3(attrezzo) characters. There are a lot of aditional characters modeled and rigged and various aditional scenes modeled

The objetive of the demo is the following:

- Intro
- Chapter I (13 scenes)
- Chapter II (2 scenes)
(this is a flashback like Monkey Island II)
- 9 interactive characters, 6 attrezzo characters.
- Spanish, English and Galego (Spain local language) translations.

There are some images of the game:

(http://www.adventureboxstudios.com/preview/tumbscr01.jpg)(http://www.adventureboxstudios.com/preview/tumbscr02.jpg)(http://www.adventureboxstudios.com/preview/tumbscr03.jpg)
http://www.adventureboxstudios.com/preview/scr01.jpg (http://www.adventureboxstudios.com/preview/scr01.jpg)http://www.adventureboxstudios.com/preview/scr02.jpg (http://www.adventureboxstudios.com/preview/scr02.jpg)http://www.adventureboxstudios.com/preview/scr03.jpg (http://www.adventureboxstudios.com/preview/scr03.jpg)
(http://www.adventureboxstudios.com/preview/tumbscr04.jpg)(http://www.adventureboxstudios.com/preview/tumbscr05.jpg)(http://www.adventureboxstudios.com/preview/tumbscr06.jpg)
http://www.adventureboxstudios.com/preview/scr04.jpg (http://www.adventureboxstudios.com/preview/scr04.jpg)http://www.adventureboxstudios.com/preview/scr05.jpg (http://www.adventureboxstudios.com/preview/scr05.jpg)http://www.adventureboxstudios.com/preview/scr06.jpg (http://www.adventureboxstudios.com/preview/scr06.jpg)
Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: backwoodsindie on June 25, 2009, 04:05:42 AM
That looks really cool!  I'll be looking forward to its release, and I know my partner will too.
Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: Jerrot on June 25, 2009, 01:11:23 PM
Looks sweet, good luck! I hope there will be a way to retrieve a copy over here. :)
Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: HelLRaiseR on June 26, 2009, 01:19:51 PM
Thanks for your comments.

We need some people for test the demo. Does anyboy interested?

Thanks.
Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: HelLRaiseR on August 04, 2009, 08:49:44 PM
Good and bads news.

The good news are that we are in negotiations with a producer company to get financial help for the game publish. Due to this, we had to develop a lot of documentation, demos, presentations of the sketches, art, extend and complete the history, etc.

For this, the last weeks, we've been able to dedicate very much time to the game development. The bad new is that the demo don't be released in september.

I'll announce shortly the release date of the demo. I think that it's possible that this date will be at final of october or initial of november, in any event will be depending on conversations.

Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: mylesblasonato on August 05, 2009, 03:29:55 AM
Hi HelLRaiseR,
I always enjoy hearing news like this :)
I'm so glad you guys got a publisher and I look forward to playing the game.
All the best with the project :)

Cheers  ::beer
Myles Blasonato.
Title: Re: Wheels on Fire, by Adventure Box Studios
Post by: HelLRaiseR on November 19, 2009, 02:17:43 AM
unfortunately, due to talks with investors have not had any success, there is currently no funding, the team is busy with personal projects, and there is no clear anything, I have to stop the project.

There isn't a cancellation, the game is going to rebuild using existing characters, scenes and story. The story will have some  modifications to allow make a game based in chapters,  to edit the game like "Tales of Monkey Island" or "Sam & Max", etc..

Another significant change will be to develop new graphics, one of the greatest impediments to progress in the development has been to make the game in 2.5D, because I depend so exclusively on other people who must do tasks that I can not do (modeling , Rigging, UVW, 3D animation, etc), so, the game will be continued in 2D because this way I can continue in the event that one team member fails or leaves the team.

I am currently reorganizing the game, seeing what it is valid and what is worthless, in the coming days I'm going to contact the team that is still willing to continue and probably I will be contact with aditionals members for reopened the project.

It will informs you of how this goes.

Thank you all for the support and encouragement you have given me.
Title: Re: Wheels on Fire has been raised again
Post by: HelLRaiseR on July 21, 2010, 09:50:29 PM
Well, the game has been raised again. There are a new escenary below.

(http://www.adventureboxstudios.com/preview/fusion.jpg)
Title: Re: Wheels on Fire has been raised again
Post by: design3d on July 22, 2010, 07:57:00 AM
Well, the game has been raised again.
Good luck to the project! I keep fingers crossed  ::rock