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Author Topic: The Dead City  (Read 23997 times)

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Mnemonic

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The Dead City
« on: August 21, 2004, 02:19:36 PM »

NiHiLiS Games just released an english version of their dark and depressive 1st person adventure game The Dead City. The main hero is released from a madhouse and tries to find a murderer of his girlfriend.


The game can be downloaded here: http://nihilis.games.cz/deadcity_eng.html



The game contains strong language and adult themes, you have been warned.
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Nihil

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Re: The Dead City
« Reply #1 on: August 22, 2004, 05:31:58 PM »

I'm very pleased to see that using WME Equipment has a death-rate of only 10 percent! :-)

Just started to play, so far I'm VERY impressed - the graphics, sound and story produce a very dark atmosphere ... it has definately commercial quality!

Enough for now, I have to discover the rest :.)

(and just in case someone thinks I'm praising myself here: Nihilis is not Nihil :-) )

Mnemonic

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Re: The Dead City
« Reply #2 on: August 23, 2004, 10:18:41 AM »

I'm very pleased to see that using WME Equipment has a death-rate of only 10 percent! :-)

Don't forget the game takes place in the future. The current percentage is higher, of course ;D ;)
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Nihil

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Re: The Dead City
« Reply #3 on: August 23, 2004, 02:24:09 PM »

Don't forget the game takes place in the future. The current percentage is higher, of course ;D ;)

Uh .... *putsWMEaside*

:-)

Anyway, I finished the game yesterday and it really rocks!

odnorf

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Re: The Dead City
« Reply #4 on: August 23, 2004, 03:23:21 PM »

What can I say? It has a very good atmosphere. I loved especially the hard-core dialogs. It was about time to see an amateur(?) adventure game with a 18+ sign...  ;)

Mnemonic, forget to mention that he is the one who translated this great game by Narco  to english.
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Igorrr

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Re: The Dead City
« Reply #5 on: August 27, 2004, 05:22:36 AM »

WOOOOOW I am REALLY impressed!!!   ::thumbup ::thumbup ::thumbup
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gfx johnny

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Re: The Dead City
« Reply #6 on: September 01, 2004, 12:40:19 PM »

Woohoo, really great!  :o :D ::rock ::thumbup

Wonderful Graphics and very good atmosphere. The mood reminds me a little bit of Noctropolis, not to say it was copied, but you created something new but its of the same quality to me :) Of course the two games are very different.

Thank you for that game, its just great to play a good adventure game, and we can have fun only because you did spend so much time to create it - thx!  :-*  :o  ;D

edit:

One question... the game wants to connect to the internet, to microsoft.com?! Is it because of WME or the game itself?
« Last Edit: September 01, 2004, 01:20:04 PM by gfx johnny »
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Mnemonic

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Re: The Dead City
« Reply #7 on: September 01, 2004, 05:15:22 PM »

One question... the game wants to connect to the internet, to microsoft.com?! Is it because of WME or the game itself?
It seems to be an issue of WME vs WHQL certified video drivers. If the driver is certified, Windows probably tries to validate it...or something, I don't really know, I only know it's disabled in WME but still tries to connect :-\
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Rocco

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Re: The Dead City
« Reply #8 on: November 12, 2004, 04:09:17 PM »

After playing your game, i have to say its great.
Very atmospheric, you must be a great max payne fan.
Cool story, and a difficult level which fits perfect to my adventure playing skills, without moments of getting stuck.
the only critics is that its a bit to static, with a few more animations the atmosphere can be still more intense.
but its a great game and im looking forward to see another one from nihilis. ::thumbup

greets
rocco

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PrestonD

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Re: The Dead City
« Reply #9 on: November 12, 2004, 11:14:02 PM »

I played the game and am very much impressed with the professional quality...everything from the title splash screens to the sound.   I wonder how he did the lightening in the first room?  Very good quality and fun.
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Re: The Dead City
« Reply #10 on: November 17, 2004, 05:04:02 PM »

Hi,
     I just had a quick look at the game, and as a piece of comic book style adventuring it works well, looks very similar to start of MAX PAYNE.

It is a pity there was no actor animation and the whole thing was not more animted but I do like the idea that it looks like an interactive storybook.


Has it stretched the engine? I think not

Does it put the point & click genre back on the map? No

Is it a good demo to show people what Wintermute could be used for? yes I think so.


Did I want to commit suicide after 5 mins play? Yes I did

Sorry not my idea of an interactive experience, but hey as an interactive storybook it could have potential.

Pity the player could not click on the comic style windows and see the animated depiction of the cell.

that way the whole game could of been comic book style. That would be interesting.








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Martin

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Re: The Dead City
« Reply #11 on: November 27, 2004, 09:24:23 PM »

very cool game, no doubt

nice graphics, nice sounds and good story

the only thing that is a bit annoying is the cursor, it just doesn't complement to the nice background graphics

but overall, great effort and fine results ::rock

Uncommon

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Re: The Dead City
« Reply #12 on: December 01, 2004, 09:57:15 PM »

Eh.  I played that game a while ago, and wasn't really impressed.
Sure, the atmosphere was decent, but the storytelling was awful.
The plot was particularly goofy, characters unbelievalbe, and the dialogue was so melodramatic that it made me want to vomit.
I can excuse the grammar, knowing that English isn't the author's first language, but the game really isn't that good.
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Martin

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Re: The Dead City
« Reply #13 on: December 01, 2004, 10:20:11 PM »

Even if you don't enjoy the game, you should at least respect the effort - after all this is a free game

Uncommon

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Re: The Dead City
« Reply #14 on: December 01, 2004, 10:28:49 PM »

Dude, that's a way poor excuse.  I've been in amateur game design for years, and I've seen a lot better effort this this.
The fact that it's free should not reflect it's quality.
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