Hello Venom, were you able to filter character input? If so, how? I don't want the player to submit only a blank "space" without letters.
var NewEditorText =new String(Editor.Text);
if ((key >= 65 && key <=90) || (key >= 97 && key <= 122)) // A-Z or a-z
{
Editor.Text = NewEditorText;
}
else
{
if (key!=8) //backspace
{
var lenght = NewEditorText.Length;
var ClearText = NewEditorText.Substr(0,lenght-1); //remove last digit
Editor.Text = ClearText;
}
}
Ah, I see what Mnemonic meant by catching the change to the editor. Didn't realize that was possible. Very helpful, thanks :)
For anyone needing this filter, append an equal sign to the operators to capture the letters Aa and Zz: <=, >=