First i'd like to say hello to the Wintermute Engine community
Second, i just downloaded this game engine to see what i can do with it. I've tried using several engines in the past for other things, but they were essentially used just for fun
The most recent i've tinkered with was SLUDGE. But this engine seems quite interesting
Third, the reason why i'm posting this here is that i'm trying to create a game (aren't we all?
). I still haven't started working with this engine mainly because of lack of time. But i was wondering if i could ask some questions as to the versatility of the engine and what i can do with it
-Can the Wintermute engine use movies, or cutscenes using external apps? Lets say i'd make a small movie in Flash (or any other program), and that i wanted to make a scene transition which showed the movie. Could it be done, or would i have to resort to using the engine for in-game cutscenes?
-Could a semblance of Alone in the Dark (or Resident Evil) gameplay be created, while focusing more on adventure? Lets say i wanted to make a game which allowed for real-time combat such as AITD/RE, but that is was not the main aspect of the game, but rather, only for some of its moments?
-Lets say i wanted to create a small gameplay gimmick, something akin to a gauge which measured the mental health of characters - could it be done? Also, can events be made that will scare characters and make them react/hallucinate, and have the gauge properly display their mental stability (with a possible use of a coloured, non-numerical gauge)?
-If i wanted to change the environments in realtime, could it be done? As in a window someone passes by suddenly breaking, or a vine in the wall suddenly coming to life?
I think these are all the questions i have for now
Cheers!