Wintermute Engine Forum
Wintermute Engine => Scripts, plugins, utilities, goodies => Topic started by: keybone on March 16, 2013, 03:12:56 PM
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I posted a tutorial to show you how we worked with lights. I hope you post be interesting and useful. Suggestions and criticisms are welcome of course and sorry for not perfect english (I translated it myself without "using" the our translator (he can not follow all my crazy ideas xD).
(http://www.lucine.it/wordpress/wp-content/uploads/2013/01/amcas06_Makingl.jpg)
link for post in forum:forum.dead-code.org/index.php?topic=5376.0 (http://forum.dead-code.org/index.php?topic=5376.0)
link fow view it:http://www.lucine.it/wordpress/?page_id=125&lang=en (http://www.lucine.it/wordpress/?page_id=125&lang=en)
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grazie
gracias
thanks
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:)
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nice da amigo ::rock
here a cheers from me ::beer
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Hi,
First of all, thank you for the tutorial!
I do have one question. I've noticed that for cloud movement you opted for a quite unusual solution. You have loaded the same sprite many times and changed the X value for each one, incrementing by 2.
Why didn't you just use a single sprite and move it across the scene via a script?
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Hi,
First of all, thank you for the tutorial!
I do have one question. I've noticed that for cloud movement you opted for a quite unusual solution. You have loaded the same sprite many times and changed the X value for each one, incrementing by 2.
Why didn't you just use a single sprite and move it across the scene via a script?
Thank you,
yes, I could do the animation with a script and it was much more practical, but I had already made it with a sprite, the result would be the same, so I left it.
But it was better to do it from a script as you suggest :)