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Technical forum / How do I cast 3d character's shadow on the wall/object?
« on: October 05, 2006, 11:07:14 PM »
Hello.
I need to cast a dynamic character shadow on an object/wall. It looks like WME is mainly 2D engine, and the shadow is actually a flying transparent square with the character's silhouette. Is there any way to cast shadow on the wall, or on some kind of "3D" object, or just make it look this way? Or did I miss something?
I need to cast a dynamic character shadow on an object/wall. It looks like WME is mainly 2D engine, and the shadow is actually a flying transparent square with the character's silhouette. Is there any way to cast shadow on the wall, or on some kind of "3D" object, or just make it look this way? Or did I miss something?