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Author Topic: .X Questions  (Read 2854 times)

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greg

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.X Questions
« on: November 30, 2006, 07:28:27 PM »

Hi All,

I have two, possibly naive questions about .X files:

1. Can a 3D character consist of multiple meshes, or do .X files not permit this?

2. If a character has multiple textures--for example, Trinity has a body texture and a belt-buckle texture--where (and how) is it specified which texture applies to which part of the mesh?

Thanks!
Greg
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Mnemonic

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Re: .X Questions
« Reply #1 on: November 30, 2006, 11:19:04 PM »

1. Can a 3D character consist of multiple meshes, or do .X files not permit this?
Yes, it's possible,

2. If a character has multiple textures--for example, Trinity has a body texture and a belt-buckle texture--where (and how) is it specified which texture applies to which part of the mesh?
You mean, in the X file, or...? In the X file it's the "MeshMaterialList" section. It maps each face of the mesh to a material index.
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