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Messages - deadworm222

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General Discussion / Re: WME in Wikipedia
« on: February 19, 2006, 08:05:33 PM »
The are some important differences here.
1)Many wme users are currently very busy with life and/or full length wme projects.
2)Many wme users don't really care about "world domination", "adventure engines wars" (only as a joke  ;)) or even advertising their engine of choice.
I'm not trying to force anyone, only encouraging. I might be stupid but not immensely.

General Discussion / Re: WME in Wikipedia
« on: December 14, 2005, 01:45:29 PM »

Look how big the article on AGS is! ;)

General Discussion / WME in Wikipedia
« on: November 21, 2005, 04:35:36 PM »

It could do with some editing. I started that article, but have little to add... ???

Game design / Re: Please a Little Help..
« on: September 10, 2005, 07:59:32 PM »
1. Nowhere. See 2.
2. From the WME documentation (article called "Actors"): "There is currently no tool for designing a WME actor. You must create an actor by writing a simple text file, defining the actor's properties. But don't worry, the structure of this file isn't very complicated and you will probably need to create very few actors for your game." Besides that you need some sprites. The documentation should help.
3. Yes, WME supports videos as both cutscenes and game objects (entities). See the documentation.

WME updates and announcements / Re: Wintermute Engine Wiki
« on: September 05, 2005, 07:26:28 PM »
(BTW, I use wiki for my project as well.)

A new project or did you join Curves of Danger again?
My own project, we shall see if I ever finish it... At least I'm starting from the right place this time, story and characters. I still have access to the Curves web page so I occasionally comment on new test demo releases and such.

WME updates and announcements / Re: Wintermute Engine Wiki
« on: August 26, 2005, 12:55:44 PM »
EDIT: Sorry, I didn't read your post clearly enough. :)

WME updates and announcements / Re: Wintermute Engine Wiki
« on: August 26, 2005, 12:50:53 PM »
This is great! :D

(BTW, I use wiki for my project as well.)

Software and games / Re: The Starving Developer's Quickstart Guide
« on: August 21, 2005, 09:01:06 PM »
Buzz Tracker - A digital, high-quality modular tracker-composer and music production studio with (among other things) VST(i) and MIDI IN/OUT support.
Kristal Audio Engine - Cubase clone for Windows (freeware, sadly without MIDI sequencing at the moment)
Rose Garden - Cubase-like app for Linux.

Game design / Re: Is this possible
« on: August 02, 2005, 01:56:04 PM »
However, any Monkey Island fangame project that is even slightly promising will be shut down by LucasArts.

General Discussion / Re: WME 1.4
« on: May 20, 2005, 12:14:56 PM »
Banky: Yes, this is one awesome release, nevertheless. :D

BTW guys, I'm no longer in the Curves of Danger -team, I resigned.

General Discussion / Re: WME 1.4
« on: May 19, 2005, 02:06:19 PM »
I don't need the Starforce thing, but I think it's an amazing feature, and you don't have to use it if you don't want to, so what's the problem?
Starforce is Evil, it's Worse Than Spyware, Software that Infiltrates your Computer, and now WME ADVOCATES ITS USE!1111!!!1111!111111

Starforce ate my grandmother!

General Discussion / Re: WME 1.4
« on: May 17, 2005, 09:13:51 PM »
Have you talked to those people who are REALLY against Starforce? They will accuse you of supporting software that is harmful to the end user.

Or maybe not... :P I'm just paranoid. But one never knows.

General Discussion / Re: WME 1.4
« on: May 17, 2005, 09:01:54 PM »
Otherwise very good (yay, sound effects!!!), but you're going to be flamed for adding Starforce support. :o

Game announcements / Re: Juniper Crescent - The Sapphire Claw
« on: May 02, 2005, 06:48:22 PM »
I thought about mentioning the WME thing, but then thought that it'd be obvious. Well, I probably should've.

Game announcements / Juniper Crescent - The Sapphire Claw
« on: April 29, 2005, 08:18:44 AM »
"From the co-designer and co-writer of 'Broken Sword - The Sleeping Dragon', using characters from the comic strip 'Juniper Crescent', comes a cartoon comedy game that will entertain and delight" -

Looking VERY promising, especially since Steve Ince is known of actually finishing projects. ;)

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