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Техниче�?кий фор�?м / WME Lite (WME для IPhone и MAC OS)
« by Dionysius on May 01, 2011, 09:17:52 AM »По про
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Help wanted and offered / Custom music and royalty-free music library
« by LuckyLionStudios on March 11, 2013, 09:19:44 PM »...... of over 40 titles, including the #1 selling iPhone game CraftedBattle and the Swedish Game Awards " ......
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Game announcements / Re: Five magical amulets for iPhone/iPad
« by HCDaniel on April 04, 2017, 08:58:41 PM »...... available again in english in the app store for iPhone/iPad (https://itunes.apple.com/us/app/five- ......
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Help wanted and offered / Re: Porting WME games for IPhone
« by Mnemonic on April 26, 2011, 09:32:15 AM »...... on December 09, 2010, 01:31:35 PM There is no iphone port plan for wme1. In fact the plans shifted a ......
...... app I made with the Wintermute engine. It's for iPhone/iPad and it's free ! Check it out here: https:// ......
...... de las plataformas... ¿Qué es esto del WME para iphone? ¿Se puede compilar el juego para que rule en un ............ que estoy empezando a trabajar en mac y tengo un iphone y me gustaría saber si podría ejecutar PANGEA 1/2 ............ mi iphone o en mi mac. Saludos. Buenas Maidnet, has ............ pruebas del pangea 1/2 con WME Lite en el iphone? xa saber que tal rendimiento y problemas que ......
...... for Rock Band (http://lehakatRock.com) and an iphone/ipad game (http://starshipping.corbomitegames.com) ......
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Technické fórum / Re: Jde hra z WME převést i na další platformy?
« by metamorphium on April 15, 2010, 08:41:14 PM »ne - pro iPhone zkus Unity engine
...... I'd like to talk to you about porting WME to Iphone, maybe we can help each ......
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Community bulletin board / Re: Hello, new guy here!
« by Catacomber on December 11, 2008, 04:54:38 AM »...... , we are licensed to make iphone games but I just discovered Wintermute and ............ it intrigues me more than iphone right now. : ) Why? Because iphone games ......
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Help wanted and offered / Teenager Game Development Group (ages 13-18)
« by radiohalo123 on December 02, 2009, 05:31:52 PM »...... 5. This time we will try to make a game for the IPhone (We have an iphone license). If you think about ......
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Help wanted and offered / Developer needed to move current game project over to IOS
« by SOLO on March 11, 2016, 03:30:30 PM »...... game and I wish to see how it would work on IPAD, IPHONE, Andriod devices. So I am on the look out for a ......
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Game announcements / Free game I made with Wintermute
« by piere on February 07, 2014, 02:02:37 AM »...... this is on iPhone and iPad, but try out the PC version for free. ......
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Game announcements / Re: Reversion - The Escape for iOs
« by fsaenz on October 27, 2012, 07:28:08 PM »...... ")]) { strcpy( buffer, "iphone5" ); } else if ( [system ............ :@"iPhone3"] || [system hasPrefix:@"iPhone4"] ) { ............ (hd==1) ? strcpy( buffer, "iphone4" ) : strcpy( buffer, "iphone3g" ); ............ [system hasPrefix:@"iPod"] || [system hasPrefix:@"iPhone1"] || [system hasPrefix:@"iPhone2"]) { ............ strcpy( buffer, "iphone3g" ); } else if ( [system ............ ; ; } else if ( [system hasPrefix:@"iPhone5"] ) { strcpy( buffer, " ............ for every device/language called "xLanguage_iphone4_en.dcp" "xLanguage_ipad3_en.dcp" ... " ............ time, if it was necesary. Code: C++ #ifdef __IPHONEOS__ AnsiString deviceType = Game-> ............ BYTE priority = hdr.Priority; #ifdef __IPHONEOS__ if( !strcmp( Name, ............ //El siguiente codigo es solo para iphone, en Mac no hace falta modificar la resolucion. ............ #ifdef __IPHONEOS__ //HACK: 3f. Como el ............ // no se puede tener resoluciones diferentes para iphone3G y iphone4. // No se ............ if( StringUtil::CompareNoCase(device, "iphone3g" ) ) { ............ if( StringUtil::CompareNoCase(device, "iphone5" ) ) { ............ if( StringUtil::CompareNoCase(device, "iphone4" ) ) { ......
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Technical forum / Re: No more updates for Wintermute?
« by mihaipuiucernea on November 15, 2019, 04:29:24 PM »...... , will apps made in Wintermute Lite work on newer iPhones, given the transition from 32bit to 64bt iOS? Or ......
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Bug reports / Re: Bug or Feature - overwritten startup.settings in packages
« by MaaS on May 06, 2012, 12:50:59 AM »...... was your work pipeline? I'm doing some test, on iphone4 and ipad1... so my resolutions right now are ............ , but maybe there are a few more (Mac and PC, iphone 3G/3GS and ipad3)... anyway I'm trying to figure ......
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Technical forum / Re: Wintermute - Some basic questions
« by Mnemonic on May 27, 2010, 09:00:50 AM »...... . Quote How portable is WME? Mac? Linux? Iphone? Not really portable. That's something wme2 ......
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Feature requests, suggestions / Re: Port WME to different platforms
« by jtrencsenyi on November 26, 2009, 02:11:12 PM »...... the following platforms: Windows, MacOSX, Linux, iPhone, Android, Blackberry, DS, PSP, WiiWare, PSN, XBLA ............ easily and we need to use static linking on iPhone. We would like to release our modified code when ......
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WME sources discussion / Re: Screen resolution scale down
« by lacosaweb on March 19, 2014, 08:45:15 AM »...... resize the images on the screen, like WME in iPhone or Android. ......
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Technical forum / Re: converting wintermute game to iOS / Android
« by Mnemonic on October 03, 2013, 10:04:24 AM »Iphone version perhaps?
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Technical forum / Re: Advice about usage feature(s)?
« by NegativeChaos on October 12, 2012, 11:48:25 PM »...... that is currently only for Apple's touch devices (iPhone, iPad..) Apple has NEVER supported Flash except ......
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Foro técnico / Re: Dudas sobre conceptos de programación
« by HelLRaiseR on January 02, 2012, 01:26:24 AM »...... no usa el boton derecho pq es para touch (ipad, iphone) lo hace ......
...... file, and I think that the game is portable on iPhone. Resources are well organized ! standards file ......
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WME sources discussion / how works dcscomp.dll
« by lacosaweb on September 30, 2009, 04:17:16 PM »...... possibility to export WME to other platforms like iPhone and Linux to compile our games in these platforms ......
...... to buy some Apple stuff to port it to Mac and iPhone through "WME Lite", but we will have to see how ......
...... people seem to be interested in mobile ports (iphone, android). Happy new 2*999+ ......
...... 7 / XBox, with a CoreAudio module for MacOs / iPhone or suitable audio modules for linux. Do the same ......
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WME sources discussion / Re: Errors in compilation
« by Catacomber on August 22, 2009, 03:57:21 AM »...... (the exec file) that would enable porting to iphone? Rather than tweaking the source code to be ......
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Scripts, plugins, utilities, goodies / Re: Source Code for a Word Puzzle
« by Catacomber on June 12, 2010, 04:42:25 AM »...... . I'm doing mostly iphone programming now in 2.5d but what I learned here ......
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