I could probably "borrow" a scripter from hero6 for my game if I used MAD... but since it doesn't have much gui at all I'd rather use AGS (pretty stable, mature) or Delerium (the one TheDeath is working on).
Daems doesn't really want to go to 800x600 with MAD, either, the last I heard. But it might be easier to script a different magic system in it.
I got TheDeath to check out WME and he says it's cool, and pretty similar to a lot of what he'd got planned for Delerium. So... it's either WME or Delerium at this point. By the time I get some good art done for testing things with, both will be mature enough to really compare the advantages and disadvantages of each.
Starting off from financial disadvantages, I really don't want to have to pay for an engine, since I'll be struggling enough to pay for project web hosting...

Fortunately I do own (or have friends who will allow me to use their computers or make stuff for me,) most of the software I'll need from an art and music standpoint.
The best advantage of Delerium is that it will be free... and I plan on selling the later parts of my game in order to make enough money to continue making games. (I hope so, anyway!!!

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