February 09, 2025, 07:36:37 PM
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
For WME related articles and tutorials visit
WME Resource Center
.
Home
Help
Search
Calendar
Login
Register
Wintermute Engine Forum
>
Wintermute Engine
>
Technical forum
>
Topic:
A possible bug
« previous
next »
Pages: [
1
]
Print
Author
Topic: A possible bug (Read 3125 times)
0 Members and 1 Guest are viewing this topic.
Uhfgood
Regular poster
Karma: 0
Offline
Gender:
Posts: 117
No pain, no game!
A possible bug
«
on:
July 19, 2007, 08:44:16 PM »
Whenever I click the "Scripts..." button on an entity the script template window shows up, and when I click cancel, then the assign scripts window shows up like it should normally.
Possible bug in the fact that the template window shows up first?
Logged
--------------------------------------------
Keith Weatherby II
uhfgood -AT- frontier -DOT- com
Games Afoot Software
Indie Flux - Previews, Reviews, News and more!
--------------------------------------------
Mnemonic
WME developer
Administrator
Addicted to WME forum
Karma: 41
Offline
Gender:
Posts: 5683
Re: A possible bug
«
Reply #1 on:
July 20, 2007, 05:16:16 PM »
We already sorted it out in IRC, but just for the record, it's not a bug, it's a feature(tm). The scripts window in SceneEdit automatically offers a new script creation if there's no script assigned yet.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum.
Print
Pages: [
1
]
« previous
next »
Wintermute Engine Forum
>
Wintermute Engine
>
Technical forum
>
Topic:
A possible bug