Please login or register.

Login with username, password and session length
Advanced search  

News:

IRC channel - server: waelisch.de  channel: #wme (read more)

Author Topic: 3d actor animation - rewind or not  (Read 3931 times)

0 Members and 1 Guest are viewing this topic.

redfox

  • Regular poster
  • ***
  • Karma: 1
  • Offline Offline
  • Posts: 122
    • View Profile
3d actor animation - rewind or not
« on: March 12, 2008, 01:59:36 PM »

It would be helpful if we could specify (in the act3d and/or by direct code instruction)  if a 3d actors animation should, (when not set to loop) stay on it's last frame, until told to play another animation, or 'rewind' to it's first frame where it waits.

3d Actors used to wait on the end frame, if an animation was not looped, but now return to the first frame. I'm not sure when that changed. Both options have uses.
Logged

Jyujinkai

  • Global Moderator
  • Frequent poster
  • *
  • Karma: 1
  • Offline Offline
  • Posts: 352
    • View Profile
    • Jyujinkai's WME Development Blog
Re: 3d actor animation - rewind or not
« Reply #1 on: March 12, 2008, 06:28:31 PM »

I think this would be cool as well.
Logged
<Antoine de Saint-Exupéry> In any thing at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away...
<Carl Sagan> If you want to make a apple pie from scratch. You must first... invent the universe
 

Page created in 0.041 seconds with 20 queries.