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Author Topic: Walking Behind objects...  (Read 5884 times)

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ClémentXVII

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Walking Behind objects...
« on: February 03, 2003, 11:46:33 PM »

Hello,

In order to make some tests for a game, and because I'm not the artists type, I use some backgrounds from Monkey Island to make Molly visit Puerto Pollo...

The question is: How can I ensure that the actor walks behind objects that are on the front pane (e.g. trees, bushes). Do I have to select the tree as a region?

Is there something as a 'Z' buffer equivalent?

Or do I have to cut the tree out of the picture, and insert it as an object into my scene?
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Mnemonic

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Re:Walking Behind objects...
« Reply #1 on: February 04, 2003, 03:04:05 PM »

[quote author=Cl
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