Hey,
Just some simple questions about volumes.
When I use "Game.SetGlobalMusicVolume(50)", am I correct in thinking that the engine stores this value in the registry and not in a savegame?
What about if I set the volume of a specific channel? Are they stored in a save game? If I set channel 2 to 50% for example, and have channel 1 at 100%, will it still be set to 50% and 100% after I save, quit, then reload? And must I set the channel volume evrytime I start a new track playing in that channel, or will it stay at the percentage I specified until I specify another percentage?
If I wanted to have channel 1 at 100% and channel 2 at 50% for the whole game, could I just set those values in the game.script? Would that maintain those percentages throughout the entire game?
Thank you.