Hi and thanks to all of you!
What did you use?
It's my first try using Cubase connected with my keyboard (midi) and some VSTi - but the samples just sound quite good. I could imagine to keep this "classic orchestra" style for my game.
The first part seems like those dramatic films where there's a helicopter trying to get people out of a tall building or something... drama, triumph.
The second part is more like a conversation with an npc or something... but just an introduction. Someone or something specific comes into the scene. Maybe the whole thing is a royal or vip intro?
I'm VERY happy about that impression. I'm sure, music is one of the most important and underestimated parts in a game. And it works, you're quite close to my inspiration without having seen anything.
I imagined a chapter intro, the first part showing a huge castle, where the bad guys just capture the hero's love. Drama, right!
And then - the second part - the "cam" shows our hero, hiding behind a huge rock or tree, telling the player something like "Hm, I MUST rescue her, but how can I pass the crocodiles ?"...
I only wish the second part would go on and on, it would make a great background theme for an arabian / middle-eastern beduine village..
Oh - yeah, you're right, it's that nice clarinet somehow...
Hmm, as our story will play all around the earth, I'm sure I can use this impression somehow. Ohhh, it will take years...
Thank you again, it's very helpful to read what others "see" in music without knowing anything about it.
Jerrot.