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Author Topic: Free Entity sprite overlapping character during scenechange  (Read 2482 times)

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rkitting

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Hello,

I leave a scene at ActorEntry when stepping into a region. For less than a second I see a free entity table overlap my actor, if the actor is leaving the scene in front and below the table.
Any ideas why this could be happening ?

Thx
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rkitting

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Re: Free Entity sprite overlapping character during scenechange
« Reply #1 on: July 19, 2008, 09:53:58 PM »

Forgot to mention 3d-geometrie is used. Table's hotspot is set in sprite, which seems to be correct, since actor can walk behind it, but when he walks further away from it when part of his body is in front of it the table is seen covering the actor. After further testing it has nothing to do with the region that triggers the scene_exit. Is also scene moving actor around in SceneEdit at bottom of screen. The floor region is set... must the floor cover only walking plane in the viewport? or also the whole plane that you can't see offscreen?


Ok, I fixed this by putting free entity into a scene region and stacking the region on top just unter the background layer.
« Last Edit: July 21, 2008, 08:30:43 AM by rkitting »
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