Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: Catacomber on August 24, 2009, 05:05:39 AM

Title: Visual C++ is annoying
Post by: Catacomber on August 24, 2009, 05:05:39 AM
Now that I have the Wintermute Source file hooked up to Visual C++, if I try to edit the inventory.def or responses.def files in my game, the code opens up Visual C++ instead of SciTe.  Can I change this?   

That's also true of editing base.inc and any of the scripts outside of the scenes.  I can deal with it but I like SciTe.
Title: Re: Visual C++ is annoying
Post by: Mnemonic on August 24, 2009, 11:35:00 AM
The fastest way would be reinstalling WME, so that the file extensions are re-registered to SciTE.
Or Shift-Right-Click some .def file in Windows Explorer, select "Open with", choose SciTE and check "Always use this program...".
Title: Re: Visual C++ is annoying
Post by: Catacomber on August 24, 2009, 05:09:36 PM
Thanks, Mnemonic!  I will reinstall WME.