Wintermute Engine Forum

Wintermute Engine => WME Lite => Topic started by: Henke on February 24, 2012, 10:35:19 PM

Title: Zoom function
Post by: Henke on February 24, 2012, 10:35:19 PM
Does anyone know how a zoom function can be incorporated? I've seen games for mobile devices that uses this by letting the player place two fingers on screen and drag them together. Would be really useful, especially if "pixel hunting" is part of the gameplay.  :)
Title: Re: Zoom function
Post by: Mnemonic on February 25, 2012, 10:05:26 AM
Well you can set scale of individual entities, but there's no direct support  for scaling the entire scene. You'd need to implement it yourself from scratch and it would be a non-trivial task, I'm afraid.