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Topics - Orange Brat

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16
Software and games / gile[s] global illumination
« on: December 29, 2004, 12:34:19 AM »
gile - I successfully imported the 3D demo 3DS scene into the demo. All collision blocks, waypoints, lights and cameras were accounted for. The program also allows you to move block and lights around so you can tweak it. Even though the cameras were on the list of what got loaded, both of them were loaded at 0,0,0. There also doesn't seem to be a way to look through a camera's POV. I see that others have requested this, though.

http://www.frecle.net/giles/

EDIT: I can't seem to load the Blender exported 3DS scenes into it, though. I guess this means the demo scene was not exported from it? If so, that's too bad, I thought I had found an app we could use as some kind of go between.


17
Software and games / fragMotion - character animator - Milkshape support
« on: December 26, 2004, 11:27:37 PM »
http://www.fragmosoft.com/ - supports Milkshape format and is $15

Quote
fragMOTION is a powerful 3D modeller specifically intended for the creation and animation of characters. fragMOTION is intuitive and easy to use and contains many features that are only found in top of the line modellers. And if that's not enough for you, the event driven scripting system makes it a breeze for you to add your own features.

18
Software and games / Wood Workshop
« on: December 23, 2004, 07:01:56 PM »
Wood Workshop: The Wood Workshop is a free seamless texture editor that specializes in the creation of seamless wood textures.

http://www.spiralgraphics.biz/ww_overview.htm

19
Software and games / Tattoo, Ultimate Unwrap3D, & Texture Maker
« on: December 22, 2004, 02:12:48 AM »
Tattoo: You load your model and paint the texture onto it. It features 3DS, OBJ, and X export. I haven't had any time to try an export/import path to Milkshape and then to WME, but here's the link. It's free:

http://www.terabit.nildram.co.uk/tattoo/


Ultimate Unwrap3D:  Superb model unwrapping/skinning program and shareware. There's an import/export plugin for just about any model format you can name...including Milkshape and MAX:

http://www.unwrap3d.com/

Texture Maker: Just as the name implies. ;)

http://www.texturemaker.com/

20
Feature requests, suggestions / Truetype fonts
« on: December 19, 2004, 12:06:10 PM »
I'd like to be able to use TTF in WME one day. We'd also be able to toggle outlines, shadow, bold, underline, italic, etc. Not sure if it's already a long term goal, but nothing popped up in a search(except a discussion on Chinese characters from almost a year ago).

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