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Author Topic: Compiling multiple packages  (Read 2525 times)

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SBOVIS

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Compiling multiple packages
« on: December 14, 2006, 06:17:42 PM »

Hi all,
        I tried to compile my project the other day and as it was creating the packages in the folder packages it got to the last package and then seemed to delete all the packages just leaving the settings file and the intial project WME runtime.

No sign of any packages whatsoever! strange eh?

I tried the bind to a runtime function which I did to my primary package which seemed to work, is this a known bug or have I missed something?
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Mnemonic

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Re: Compiling multiple packages
« Reply #1 on: December 14, 2006, 09:34:42 PM »

The packages are deleted if the package creation fails for some reason. And if it fails, it should write why it failed. There's a log window just below the preview pane. Does it show any errors?
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Re: Compiling multiple packages
« Reply #2 on: December 15, 2006, 12:29:02 PM »

Oh sorry , My Project manager disply screen was stretched to the bottom and did not see the Log.
I found the issues and they are now rectified. The packages compile no problem now.

Just a question.
                       Does the compiled game run smoother with one package rather than multiple packages or is there no difference.
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Re: Compiling multiple packages
« Reply #3 on: December 15, 2006, 12:54:15 PM »

Does the compiled game run smoother with one package rather than multiple packages or is there no difference.
There shouldn't be any noticeable difference.
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